
Title (In)Material Year 2023 Client Local Variable Studio Category Virtual Reality
(In) Material is an immersive experience where material and immaterial worlds blend. It presents a fictional encounter between a human being and a dreamlike character, set within a space that combines physical architecture and a VR-simulated environment. The audience is invited to cross the boundary between reality and imagination, traveling between both dimensions. Using volumetric capture, we digitized a performer and brought her into the 3D scene, allowing her to interact with the immaterial character. Simultaneously, a third participant could explore the scene using a VR headset. The events unfolding in the virtual environment were projected into the physical space, allowing the audience to witness this transdimensional interaction.
